Textbook - Composing Music for Games
  • Textbook - Composing Music for Games
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This is a powerful guidebook for launching and maintaining a successful career as a video game composer. It offers a pragmatic approach to learning, intensified through challenging project assignments and simulations. Author Chance Thomas begins with a foundation of timeless scoring principles applicable to all media, then progresses serially through methodologies specific to video games. Other topics include building your composing business, negotiating contracts, optimizing the brain for creativity, successful networking, best practices for composition and production, and giving back to others - all necessary parts of a successful career.

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