Quest for Glory and Grammy Awards


The night of the party arrived, and I pushed my way into the crowded nightclub. A mobile DJ booth was pulsing over in the corner. Red and blue lights flickered from the ceiling, tickling a small dance floor. Music industry insiders were everywhere. Suddenly, I spotted the man I had come to see.     

Chatting with a group of record execs was C. Michael Greene, Chief Executive Officer of the Recording Academy, otherwise known as “the Grammy guy”. I wasted no time getting next to him.     

I introduced myself as a new member of the Recording Academy, and mentioned that I composed music for video games. He nodded, but seemed disinterested and distracted, his eyes darting around the room. I pressed on, posing the question I had driven to San Francisco to ask, “Is it possible to have a new Grammy Award category for video game music?”       

His eye-wandering stopped, and he looked down at me – straight down his long, thin, slightly crinkled nose, “You mean like Pac Man and Donkey Kong?”       

“No, not really,” I answered. “More like live orchestra, layered voices, classical guitar, and ethnic soloists. Sort of like what you’re hearing right now.”     

Prior to our conversation, I had arranged with the DJ to spin up a copy of my Quest For Glory V: Dragon Fire original soundtrack. The first song was already sweeping across the room...  

- - - - -



The author works on his first video game score / Sierra Online logo / QFGV soundtrack / Terry Robinson, Corey and Lori Cole / Quest for Glory V: Dragon Fire game menu / Jay Usher, Eric Lengyl, and Jason Hayes / Conducting the Utah Film Orchestra / Grammy Awards campaign champion Leslie Ann Jones